exe file in your project output directory). Now, if everything goes well, your application is built (you'll have an. lib files are used by VStudio when building your application (at link time to be more precise). For extended information on dynamic link libraries, check : Dynamic-Link Libraries. lib file.Ĭheck the 2 nd bullet of : Errors when linking to protobuf 3 on MSVC answer), that briefly describes the difference between the 2 library types. When building a library with VStudio the output will (almost) always contain a. It uses it as the library was built (static or dynamic). VStudio doesn't get to decide how to load (or better: let's say use) a certain library. So my question: How exactly does Visual Studio decide whether or not the library you pointed to will be loaded statically or dynamically? It seems like if I wanted to load a library dynamically, I would have to point to directory containing dlls, not libs. lib files and define a preprocessor macro. The tutorial then goes onto state that if you want to statically link to the libraries, you have to specify different. It states that the dll's can not be found. lib files static libraries? Why would the project be configured to dynamically load a library after specifying static lib files?įurthermore, when I go to run the demo project. However, I'm confused at the part where it states that the previous actions have just setup the project to load the libraries dynamically. I've gotten to the point where I've specified the library location and which. I'm currently trying to get SFML setup in Visual Studio.
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